File: C:/Users/fred/.codex/.tmp/plugins/plugins/build-ios-apps/README.md
# Build iOS Apps Plugin
This plugin packages iOS and Swift workflows in `plugins/build-ios-apps`.
It currently includes these skills:
- `ios-debugger-agent`
- `ios-ettrace-performance`
- `ios-memgraph-leaks`
- `ios-app-intents`
- `swiftui-liquid-glass`
- `swiftui-performance-audit`
- `swiftui-ui-patterns`
- `swiftui-view-refactor`
## What It Covers
- designing App Intents, app entities, and App Shortcuts for system surfaces
- building and refactoring SwiftUI UI using current platform patterns
- reviewing or adopting iOS 26+ Liquid Glass APIs
- auditing SwiftUI performance and guiding profiling workflows
- capturing symbolicated ETTrace simulator profiles for focused app flows
- capturing and comparing iOS memgraphs to root-cause leaks
- debugging iOS apps on simulators with XcodeBuildMCP-backed flows
- restructuring large SwiftUI views toward smaller, more stable compositions
## Plugin Structure
The plugin now lives at:
- `plugins/build-ios-apps/`
with this shape:
- `.codex-plugin/plugin.json`
- required plugin manifest
- defines plugin metadata and points Codex at the plugin contents
- `.mcp.json`
- plugin-local MCP config
- wires in XcodeBuildMCP for simulator build/run/debug workflows
- `agents/`
- plugin-level agent metadata
- currently includes `agents/openai.yaml` for the OpenAI surface
- `skills/`
- the actual skill payload
- each skill keeps the normal skill structure (`SKILL.md`, optional
`agents/`, `references/`, `assets/`, `scripts/`)