File: C:/Users/fred/anaconda3/Library/include/aws/config/model/EvaluationStatus.h
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/config/ConfigService_EXPORTS.h>
#include <aws/config/model/ResourceEvaluationStatus.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace ConfigService
{
namespace Model
{
/**
* <p>Returns status details of an evaluation.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/config-2014-11-12/EvaluationStatus">AWS
* API Reference</a></p>
*/
class EvaluationStatus
{
public:
AWS_CONFIGSERVICE_API EvaluationStatus();
AWS_CONFIGSERVICE_API EvaluationStatus(Aws::Utils::Json::JsonView jsonValue);
AWS_CONFIGSERVICE_API EvaluationStatus& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_CONFIGSERVICE_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline const ResourceEvaluationStatus& GetStatus() const{ return m_status; }
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline void SetStatus(const ResourceEvaluationStatus& value) { m_statusHasBeenSet = true; m_status = value; }
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline void SetStatus(ResourceEvaluationStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline EvaluationStatus& WithStatus(const ResourceEvaluationStatus& value) { SetStatus(value); return *this;}
/**
* <p>The status of an execution. The valid values are In_Progress, Succeeded or
* Failed. </p>
*/
inline EvaluationStatus& WithStatus(ResourceEvaluationStatus&& value) { SetStatus(std::move(value)); return *this;}
/**
* <p>An explanation for failed execution status.</p>
*/
inline const Aws::String& GetFailureReason() const{ return m_failureReason; }
/**
* <p>An explanation for failed execution status.</p>
*/
inline bool FailureReasonHasBeenSet() const { return m_failureReasonHasBeenSet; }
/**
* <p>An explanation for failed execution status.</p>
*/
inline void SetFailureReason(const Aws::String& value) { m_failureReasonHasBeenSet = true; m_failureReason = value; }
/**
* <p>An explanation for failed execution status.</p>
*/
inline void SetFailureReason(Aws::String&& value) { m_failureReasonHasBeenSet = true; m_failureReason = std::move(value); }
/**
* <p>An explanation for failed execution status.</p>
*/
inline void SetFailureReason(const char* value) { m_failureReasonHasBeenSet = true; m_failureReason.assign(value); }
/**
* <p>An explanation for failed execution status.</p>
*/
inline EvaluationStatus& WithFailureReason(const Aws::String& value) { SetFailureReason(value); return *this;}
/**
* <p>An explanation for failed execution status.</p>
*/
inline EvaluationStatus& WithFailureReason(Aws::String&& value) { SetFailureReason(std::move(value)); return *this;}
/**
* <p>An explanation for failed execution status.</p>
*/
inline EvaluationStatus& WithFailureReason(const char* value) { SetFailureReason(value); return *this;}
private:
ResourceEvaluationStatus m_status;
bool m_statusHasBeenSet = false;
Aws::String m_failureReason;
bool m_failureReasonHasBeenSet = false;
};
} // namespace Model
} // namespace ConfigService
} // namespace Aws