File: C:/Users/fred/anaconda3/Library/include/parquet/encryption/file_key_material_store.h
// Licensed to the Apache Software Foundation (ASF) under one
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// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
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// software distributed under the License is distributed on an
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#pragma once
#include <set>
#include <string>
#include <unordered_map>
#include "arrow/filesystem/filesystem.h"
#include "parquet/platform.h"
namespace parquet::encryption {
/// Stores encryption key material outside the Parquet file, for example in a separate
/// small file in the same folder. This is important for “key rotation”, when MEKs have to
/// be changed (if compromised; or periodically, just in case) - without modifying the
/// Parquet files (often immutable).
class PARQUET_EXPORT FileKeyMaterialStore {
public:
/// Add key material for one encryption key.
virtual void AddKeyMaterial(std::string key_id_in_file, std::string key_material) = 0;
/// Get key material
virtual std::string GetKeyMaterial(std::string key_id_in_file) = 0;
/// After key material was added for all keys in the given Parquet file,
/// save material in persistent store.
virtual void SaveMaterial() = 0;
/// Remove key material from persistent store. Used in key rotation.
virtual void RemoveMaterial() = 0;
/// Move key material to another store. Used in key rotation.
virtual void MoveMaterialTo(std::shared_ptr<FileKeyMaterialStore> target_key_store) = 0;
/// Returns the Set of all key IDs in this store (for the given Parquet file)
virtual std::vector<std::string> GetKeyIDSet() = 0;
virtual ~FileKeyMaterialStore() {}
};
} // namespace parquet::encryption