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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/

#ifndef QQUICK3DSPOTLIGHT_H
#define QQUICK3DSPOTLIGHT_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtQuick3D/private/qquick3dabstractlight_p.h>

QT_BEGIN_NAMESPACE

class Q_QUICK3D_EXPORT QQuick3DSpotLight : public QQuick3DAbstractLight
{
    Q_OBJECT
    Q_PROPERTY(float constantFade READ constantFade WRITE setConstantFade NOTIFY constantFadeChanged)
    Q_PROPERTY(float linearFade READ linearFade WRITE setLinearFade NOTIFY linearFadeChanged)
    Q_PROPERTY(float quadraticFade READ quadraticFade WRITE setQuadraticFade NOTIFY quadraticFadeChanged)
    Q_PROPERTY(float coneAngle READ coneAngle WRITE setConeAngle NOTIFY coneAngleChanged)
    Q_PROPERTY(float innerConeAngle READ innerConeAngle WRITE setInnerConeAngle NOTIFY innerConeAngleChanged)

public:
    QQuick3DSpotLight() : QQuick3DAbstractLight() {}
    ~QQuick3DSpotLight() override {}

    float constantFade() const;
    float linearFade() const;
    float quadraticFade() const;
    float coneAngle() const;
    float innerConeAngle() const;

public Q_SLOTS:
    void setConstantFade(float constantFade);
    void setLinearFade(float linearFade);
    void setQuadraticFade(float quadraticFade);
    void setConeAngle(float coneAngle);
    void setInnerConeAngle(float innerConeAngle);

Q_SIGNALS:
    void constantFadeChanged();
    void linearFadeChanged();
    void quadraticFadeChanged();
    void coneAngleChanged();
    void innerConeAngleChanged();

protected:
    QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;

private:
    float m_constantFade = 1.0f;
    float m_linearFade = 0.0f;
    float m_quadraticFade = 1.0f;
    float m_coneAngle = 40.0f;
    float m_innerConeAngle = 30.0f;
};

QT_END_NAMESPACE

#endif // QQUICK3DSPOTLIGHT_H