File: C:/Users/fred/anaconda3/Library/lib/cmake/Qt53DQuickScene2D/Qt53DQuickScene2DConfig.cmake
if (CMAKE_VERSION VERSION_LESS 3.1.0)
message(FATAL_ERROR "Qt 5 3DQuickScene2D module requires at least CMake version 3.1.0")
endif()
get_filename_component(_qt53DQuickScene2D_install_prefix "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE)
# For backwards compatibility only. Use Qt53DQuickScene2D_VERSION instead.
set(Qt53DQuickScene2D_VERSION_STRING 5.15.2)
set(Qt53DQuickScene2D_LIBRARIES Qt5::3DQuickScene2D)
macro(_qt5_3DQuickScene2D_check_file_exists file)
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"Qt5::3DQuickScene2D\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endmacro()
macro(_populate_3DQuickScene2D_target_properties Configuration LIB_LOCATION IMPLIB_LOCATION
IsDebugAndRelease)
set_property(TARGET Qt5::3DQuickScene2D APPEND PROPERTY IMPORTED_CONFIGURATIONS ${Configuration})
set(imported_location "${_qt53DQuickScene2D_install_prefix}/bin/${LIB_LOCATION}")
_qt5_3DQuickScene2D_check_file_exists(${imported_location})
set(_deps
${_Qt53DQuickScene2D_LIB_DEPENDENCIES}
)
set(_static_deps
)
set_target_properties(Qt5::3DQuickScene2D PROPERTIES
"IMPORTED_LOCATION_${Configuration}" ${imported_location}
# For backward compatibility with CMake < 2.8.12
"IMPORTED_LINK_INTERFACE_LIBRARIES_${Configuration}" "${_deps};${_static_deps}"
)
set_property(TARGET Qt5::3DQuickScene2D APPEND PROPERTY INTERFACE_LINK_LIBRARIES
"${_deps}"
)
set(imported_implib "${_qt53DQuickScene2D_install_prefix}/lib/${IMPLIB_LOCATION}")
_qt5_3DQuickScene2D_check_file_exists(${imported_implib})
if(NOT "${IMPLIB_LOCATION}" STREQUAL "")
set_target_properties(Qt5::3DQuickScene2D PROPERTIES
"IMPORTED_IMPLIB_${Configuration}" ${imported_implib}
)
endif()
endmacro()
if (NOT TARGET Qt5::3DQuickScene2D)
set(_Qt53DQuickScene2D_OWN_INCLUDE_DIRS "${_qt53DQuickScene2D_install_prefix}/include/qt/" "${_qt53DQuickScene2D_install_prefix}/include/qt/Qt3DQuickScene2D")
set(Qt53DQuickScene2D_PRIVATE_INCLUDE_DIRS
"${_qt53DQuickScene2D_install_prefix}/include/qt/Qt3DQuickScene2D/5.15.2"
"${_qt53DQuickScene2D_install_prefix}/include/qt/Qt3DQuickScene2D/5.15.2/Qt3DQuickScene2D"
)
include("${CMAKE_CURRENT_LIST_DIR}/ExtraSourceIncludes.cmake" OPTIONAL)
foreach(_dir ${_Qt53DQuickScene2D_OWN_INCLUDE_DIRS})
_qt5_3DQuickScene2D_check_file_exists(${_dir})
endforeach()
# Only check existence of private includes if the Private component is
# specified.
list(FIND Qt53DQuickScene2D_FIND_COMPONENTS Private _check_private)
if (NOT _check_private STREQUAL -1)
foreach(_dir ${Qt53DQuickScene2D_PRIVATE_INCLUDE_DIRS})
_qt5_3DQuickScene2D_check_file_exists(${_dir})
endforeach()
endif()
set(Qt53DQuickScene2D_INCLUDE_DIRS ${_Qt53DQuickScene2D_OWN_INCLUDE_DIRS})
set(Qt53DQuickScene2D_DEFINITIONS -DQT_3DQUICKSCENE2D_LIB)
set(Qt53DQuickScene2D_COMPILE_DEFINITIONS QT_3DQUICKSCENE2D_LIB)
set(_Qt53DQuickScene2D_MODULE_DEPENDENCIES "3DRender;3DQuick;3DCore;Gui;Qml;Core")
set(Qt53DQuickScene2D_OWN_PRIVATE_INCLUDE_DIRS ${Qt53DQuickScene2D_PRIVATE_INCLUDE_DIRS})
set(_Qt53DQuickScene2D_FIND_DEPENDENCIES_REQUIRED)
if (Qt53DQuickScene2D_FIND_REQUIRED)
set(_Qt53DQuickScene2D_FIND_DEPENDENCIES_REQUIRED REQUIRED)
endif()
set(_Qt53DQuickScene2D_FIND_DEPENDENCIES_QUIET)
if (Qt53DQuickScene2D_FIND_QUIETLY)
set(_Qt53DQuickScene2D_DEPENDENCIES_FIND_QUIET QUIET)
endif()
set(_Qt53DQuickScene2D_FIND_VERSION_EXACT)
if (Qt53DQuickScene2D_FIND_VERSION_EXACT)
set(_Qt53DQuickScene2D_FIND_VERSION_EXACT EXACT)
endif()
set(Qt53DQuickScene2D_EXECUTABLE_COMPILE_FLAGS "")
foreach(_module_dep ${_Qt53DQuickScene2D_MODULE_DEPENDENCIES})
if (NOT Qt5${_module_dep}_FOUND)
find_package(Qt5${_module_dep}
5.15.2 ${_Qt53DQuickScene2D_FIND_VERSION_EXACT}
${_Qt53DQuickScene2D_DEPENDENCIES_FIND_QUIET}
${_Qt53DQuickScene2D_FIND_DEPENDENCIES_REQUIRED}
PATHS "${CMAKE_CURRENT_LIST_DIR}/.." NO_DEFAULT_PATH
)
endif()
if (NOT Qt5${_module_dep}_FOUND)
set(Qt53DQuickScene2D_FOUND False)
return()
endif()
list(APPEND Qt53DQuickScene2D_INCLUDE_DIRS "${Qt5${_module_dep}_INCLUDE_DIRS}")
list(APPEND Qt53DQuickScene2D_PRIVATE_INCLUDE_DIRS "${Qt5${_module_dep}_PRIVATE_INCLUDE_DIRS}")
list(APPEND Qt53DQuickScene2D_DEFINITIONS ${Qt5${_module_dep}_DEFINITIONS})
list(APPEND Qt53DQuickScene2D_COMPILE_DEFINITIONS ${Qt5${_module_dep}_COMPILE_DEFINITIONS})
list(APPEND Qt53DQuickScene2D_EXECUTABLE_COMPILE_FLAGS ${Qt5${_module_dep}_EXECUTABLE_COMPILE_FLAGS})
endforeach()
list(REMOVE_DUPLICATES Qt53DQuickScene2D_INCLUDE_DIRS)
list(REMOVE_DUPLICATES Qt53DQuickScene2D_PRIVATE_INCLUDE_DIRS)
list(REMOVE_DUPLICATES Qt53DQuickScene2D_DEFINITIONS)
list(REMOVE_DUPLICATES Qt53DQuickScene2D_COMPILE_DEFINITIONS)
list(REMOVE_DUPLICATES Qt53DQuickScene2D_EXECUTABLE_COMPILE_FLAGS)
# It can happen that the same FooConfig.cmake file is included when calling find_package()
# on some Qt component. An example of that is when using a Qt static build with auto inclusion
# of plugins:
#
# Qt5WidgetsConfig.cmake -> Qt5GuiConfig.cmake -> Qt5Gui_QSvgIconPlugin.cmake ->
# Qt5SvgConfig.cmake -> Qt5WidgetsConfig.cmake ->
# finish processing of second Qt5WidgetsConfig.cmake ->
# return to first Qt5WidgetsConfig.cmake ->
# add_library cannot create imported target Qt5::Widgets.
#
# Make sure to return early in the original Config inclusion, because the target has already
# been defined as part of the second inclusion.
if(TARGET Qt5::3DQuickScene2D)
return()
endif()
set(_Qt53DQuickScene2D_LIB_DEPENDENCIES "Qt5::3DRender;Qt5::3DQuick;Qt5::3DCore;Qt5::Gui;Qt5::Qml;Qt5::Core")
add_library(Qt5::3DQuickScene2D SHARED IMPORTED)
set_property(TARGET Qt5::3DQuickScene2D PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${_Qt53DQuickScene2D_OWN_INCLUDE_DIRS})
set_property(TARGET Qt5::3DQuickScene2D PROPERTY
INTERFACE_COMPILE_DEFINITIONS QT_3DQUICKSCENE2D_LIB)
set_property(TARGET Qt5::3DQuickScene2D PROPERTY INTERFACE_QT_ENABLED_FEATURES )
set_property(TARGET Qt5::3DQuickScene2D PROPERTY INTERFACE_QT_DISABLED_FEATURES )
# Qt 6 forward compatible properties.
set_property(TARGET Qt5::3DQuickScene2D
PROPERTY QT_ENABLED_PUBLIC_FEATURES
)
set_property(TARGET Qt5::3DQuickScene2D
PROPERTY QT_DISABLED_PUBLIC_FEATURES
)
set_property(TARGET Qt5::3DQuickScene2D
PROPERTY QT_ENABLED_PRIVATE_FEATURES
)
set_property(TARGET Qt5::3DQuickScene2D
PROPERTY QT_DISABLED_PRIVATE_FEATURES
)
set_property(TARGET Qt5::3DQuickScene2D PROPERTY INTERFACE_QT_PLUGIN_TYPES "")
set(_Qt53DQuickScene2D_PRIVATE_DIRS_EXIST TRUE)
foreach (_Qt53DQuickScene2D_PRIVATE_DIR ${Qt53DQuickScene2D_OWN_PRIVATE_INCLUDE_DIRS})
if (NOT EXISTS ${_Qt53DQuickScene2D_PRIVATE_DIR})
set(_Qt53DQuickScene2D_PRIVATE_DIRS_EXIST FALSE)
endif()
endforeach()
if (_Qt53DQuickScene2D_PRIVATE_DIRS_EXIST)
add_library(Qt5::3DQuickScene2DPrivate INTERFACE IMPORTED)
set_property(TARGET Qt5::3DQuickScene2DPrivate PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${Qt53DQuickScene2D_OWN_PRIVATE_INCLUDE_DIRS}
)
set(_Qt53DQuickScene2D_PRIVATEDEPS)
foreach(dep ${_Qt53DQuickScene2D_LIB_DEPENDENCIES})
if (TARGET ${dep}Private)
list(APPEND _Qt53DQuickScene2D_PRIVATEDEPS ${dep}Private)
endif()
endforeach()
set_property(TARGET Qt5::3DQuickScene2DPrivate PROPERTY
INTERFACE_LINK_LIBRARIES Qt5::3DQuickScene2D ${_Qt53DQuickScene2D_PRIVATEDEPS}
)
# Add a versionless target, for compatibility with Qt6.
if(NOT "${QT_NO_CREATE_VERSIONLESS_TARGETS}" AND NOT TARGET Qt::3DQuickScene2DPrivate)
add_library(Qt::3DQuickScene2DPrivate INTERFACE IMPORTED)
set_target_properties(Qt::3DQuickScene2DPrivate PROPERTIES
INTERFACE_LINK_LIBRARIES "Qt5::3DQuickScene2DPrivate"
)
endif()
endif()
_populate_3DQuickScene2D_target_properties(RELEASE "Qt53DQuickScene2D_conda.dll" "Qt53DQuickScene2D_conda.lib" FALSE)
if (EXISTS
"${_qt53DQuickScene2D_install_prefix}/bin/Qt53DQuickScene2D_condad.dll"
AND EXISTS
"${_qt53DQuickScene2D_install_prefix}/lib/Qt53DQuickScene2D_condad.lib" )
_populate_3DQuickScene2D_target_properties(DEBUG "Qt53DQuickScene2D_condad.dll" "Qt53DQuickScene2D_condad.lib" FALSE)
endif()
# In Qt 5.15 the glob pattern was relaxed to also catch plugins not literally named Plugin.
# Define QT5_STRICT_PLUGIN_GLOB or ModuleName_STRICT_PLUGIN_GLOB to revert to old behavior.
if (QT5_STRICT_PLUGIN_GLOB OR Qt53DQuickScene2D_STRICT_PLUGIN_GLOB)
file(GLOB pluginTargets "${CMAKE_CURRENT_LIST_DIR}/Qt53DQuickScene2D_*Plugin.cmake")
else()
file(GLOB pluginTargets "${CMAKE_CURRENT_LIST_DIR}/Qt53DQuickScene2D_*.cmake")
endif()
macro(_populate_3DQuickScene2D_plugin_properties Plugin Configuration PLUGIN_LOCATION
IsDebugAndRelease)
set_property(TARGET Qt5::${Plugin} APPEND PROPERTY IMPORTED_CONFIGURATIONS ${Configuration})
set(imported_location "${_qt53DQuickScene2D_install_prefix}/plugins/${PLUGIN_LOCATION}")
_qt5_3DQuickScene2D_check_file_exists(${imported_location})
set_target_properties(Qt5::${Plugin} PROPERTIES
"IMPORTED_LOCATION_${Configuration}" ${imported_location}
)
endmacro()
if (pluginTargets)
foreach(pluginTarget ${pluginTargets})
include(${pluginTarget})
endforeach()
endif()
_qt5_3DQuickScene2D_check_file_exists("${CMAKE_CURRENT_LIST_DIR}/Qt53DQuickScene2DConfigVersion.cmake")
endif()
# Add a versionless target, for compatibility with Qt6.
if(NOT "${QT_NO_CREATE_VERSIONLESS_TARGETS}" AND TARGET Qt5::3DQuickScene2D AND NOT TARGET Qt::3DQuickScene2D)
add_library(Qt::3DQuickScene2D INTERFACE IMPORTED)
set_target_properties(Qt::3DQuickScene2D PROPERTIES
INTERFACE_LINK_LIBRARIES "Qt5::3DQuickScene2D"
)
endif()