File: C:/Users/fred/anaconda3/Library/qml/QtQuick3D/Materials/designer/source/custommaterial_template.qml
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import QtQuick 2.15
import QtQuick3D 1.15
import QtQuick3D.Materials 1.15
CustomMaterial {
shaderInfo: shaderInformation
passes: renderPass
ShaderInfo {
id: shaderInformation
type: "GLSL"
version: "330"
}
Pass {
id: renderPass
shaders: [vertShader, fragShader]
}
Shader {
id: vertShader
stage: Shader.Vertex
shader: "/* Set to a vertex shader file */"
}
Shader {
id: fragShader
stage: Shader.Fragment
shader: "/* Set to a fragment shader file */"
}
}